Is there a package in Mathematica that will allow me to simulate collisions of 3d rigid bodies?
If not, what known libraries could I use and how?
For example, one problem I want to simulate is a coin toss. I would need to specify an infinite plane, a cylinder with an initial linear and angular momentum, and properties like friction and restitution. After running the simulation I would want to check (no need for graphics here) if it landed head or tails (or side).
As I said, I don’t need the simulation to show graphics.